STEP 2: Now let's rename the sprite we've chosen!

Remember, we can change a sprite's variable name (the word before the equal sign) so that we can refer to in the program and assign it certain commands! This is called dot notation.

  • Change the sprite's name to student.
  • Change the name in front of .move_down() to student. Change the name in front of .say() to student.


To navigate the page using the TAB key, first press ESC to exit the code editor.

# THIS ACTIVITY IS IN PREVIEW ONLY MODE
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